package com.physicscard2d.jbox2d.pooling;

import com.physicscard2d.framework.common.V2;



public class Vec2Array extends DynamicTLArray<V2> {

	@Override
	protected V2[] getInitializedArray(int argLength) {
		final V2[] ray = new V2[argLength];
		for(int i=0; i<ray.length; i++){
			ray[i] = new V2();
		}
		return ray;
	}

}
